We are looking for a skilled and collaborative Unity 3D Developer with 3-4 years of direct experience in creating 3D applications, simulations, or gamified experiences using Unity. The ideal candidate will have a strong understanding of Unity’s tools and workflows, along with proven experience working in a team environment using version control, code review practices, and modern collaboration tools.
This role requires technical expertise, excellent debugging, problem-solving, attention to detail, and the ability to work seamlessly as part of a cross-functional team to deliver high-quality, real-time 3D experiences across various platforms.
Design, develop, and maintain interactive 3D applications and gamified training in Unity.
Collaborate closely with other developers, designers, artists, and project managers to build features and ensure high-quality deliverables.
Write clean, maintainable, and modular C# code, adhering to industry best practices and coding standards.
Implement and optimize game logic, UI, animations, and 3D models with attention to performance across platforms.
Integrate and manage assets, animations, and third-party resources in Unity projects.
Use Git-based version control (e.g., GitHub, SourceTree) effectively, including branching, merging, pull requests, and conflict resolution.
Participate in code reviews, sprint planning, and collaborative problem-solving.
Troubleshoot, debug, and optimize applications for memory, performance, and scalability.
Stay up-to-date with Unity’s evolving feature set, tools, and development best practices.
3+ years of professional experience in Unity 3D development with a strong portfolio of games, simulations, or interactive applications.
Proven experience working as part of a multi-developer Unity team, not as a solo developer.
Proficient in Git, GitHub, SourceTree, and collaborative development workflows.
Solid knowledge of C# and object-oriented programming principles.
Experience with Unity’s UI system (Canvas, Prefabs, Animations), rendering pipeline, and physics.
Understanding of 3D optimization techniques (LOD, culling, batching, memory profiling, etc.).
Hands-on experience with SCORM, xAPI, and LMS integration for tracking learner progress and completion.
Experience in WebGL, serious games, or training simulations is a plus.
Strong problem-solving and debugging skills.
Clear communication skills and the ability to collaborate in a fast-paced team environment.
Experience with multiplayer game development and networking.
Familiarity with shaders, materials, and Unity’s visual effects tools.
Exposure to CI/CD pipelines, Unity Cloud Build, or automated testing.
Basic understanding of analytics integration or in-app monetization mechanics.